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Franchise Owner Activity
FranchiseLast Visited This Page
Manetheren Marauders2 days, 8 hours, 8 minutes ago
Bigbee st Buzzards3 days, 11 hours, 58 minutes ago
Edinburg Nightmare4 days, 21 hours, 20 minutes ago
Commissioner6 days, 7 hours, 49 minutes ago
Renegades10 days, 22 hours, 57 minutes ago
Butchers11 days, 13 hours, 48 minutes ago
The Good The Bad & The Ugly12 days, 8 hours, 19 minutes ago
Ninja Assassins18 days, 50 minutes ago
Dalvin & Hobbes25 days, 8 hours, 11 minutes ago
Stwongbad26 days, 20 minutes ago
The Bronx Bombers26 days, 6 hours, 43 minutes ago
10 Newest Message Board Topics
TopicPosted
Divisional Realignment DraftWed Mar 24 8:37:16 p.m. ET 2021
Roster CutdownMon Mar 22 10:18:05 p.m. ET 2021
Deposits ReceivedMon Mar 15 5:52:00 p.m. ET 2021
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League Standings

Halas

Franchise W L Pct GB Strk PF Avg PF PA Avg PA Div W Div L Acct Bal
Manetheren Marauders Manetheren Marauders 0 0 .000 0.0 - 0 0.0 00.0 00$-85.00
Ninja Assassins Ninja Assassins 0 0 .000 0.0 - 0 0.0 00.0 00$0.00
Renegades Renegades 0 0 .000 0.0 - 0 0.0 00.0 00$-85.00
Bigbee st Buzzards Bigbee st Buzzards 0 0 .000 0.0 - 0 0.0 00.0 00$-39.00

Landry

Franchise W L Pct GB Strk PF Avg PF PA Avg PA Div W Div L Acct Bal
The Good The Bad & The Ugly The Good The Bad & The Ugly 0 0 .000 0.0 - 0 0.0 00.0 00$0.00
Dalvin & Hobbes Dalvin & Hobbes 0 0 .000 0.0 - 0 0.0 00.0 00$0.00
Butchers Butchers 0 0 .000 0.0 - 0 0.0 00.0 00$0.00
Stwongbad Stwongbad 0 0 .000 0.0 - 0 0.0 00.0 00$0.00

Lombardi

Franchise W L Pct GB Strk PF Avg PF PA Avg PA Div W Div L Acct Bal
Dispersal Team #1 Dispersal Team #1 0 0 .000 0.0 - 0 0.0 00.0 00$-125.00
Edinburg Nightmare Edinburg Nightmare 0 0 .000 0.0 - 0 0.0 00.0 00$0.00
The Bronx Bombers The Bronx Bombers 0 0 .000 0.0 - 0 0.0 00.0 00$-65.00
Dispersal Team #2 Dispersal Team #2 0 0 .000 0.0 - 0 0.0 00.0 00$-125.00
Monthly Calendar
< Apr 2021 >
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  • Roster Cutdown Deadline starts at 11:00 p.m.
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Monday Report Will Be Displayed On Mondays During The Season For Head-To-Head Leagues.
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League Reports
10 Newest Transactions
# Franchise TypeTransactionDate
1Ninja AssassinsAdd/Drop Wed Mar 31 6:29:26 p.m. ET 2021
2Edinburg NightmareAdd/Drop Sun Mar 28 9:22:04 a.m. ET 2021
3Edinburg NightmareAdd/Drop Sun Mar 28 9:21:46 a.m. ET 2021
4Ninja AssassinsAdd/Drop Thu Mar 25 6:18:32 p.m. ET 2021
5Dalvin & HobbesAdd/Drop Wed Mar 24 11:05:19 a.m. ET 2021
6Dalvin & HobbesAdd/Drop Tue Mar 23 5:55:56 p.m. ET 2021
7Edinburg NightmareAdd/Drop Tue Mar 23 5:19:14 p.m. ET 2021
8Edinburg NightmareAdd/Drop Tue Mar 23 5:17:40 p.m. ET 2021
9Edinburg NightmareAdd/Drop Tue Mar 23 5:17:22 p.m. ET 2021
10Edinburg NightmareAdd/Drop Tue Mar 23 5:16:42 p.m. ET 2021
View All Transactions
Weekly Summary
Franchise/Week 1 PF
Manetheren Marauders0.00 0.00
Ninja Assassins0.00 0.00
Renegades0.00 0.00
Bigbee st Buzzards0.00 0.00
The Good The Bad & The Ugly0.00 0.00
Dalvin & Hobbes0.00 0.00
Butchers0.00 0.00
Stwongbad0.00 0.00
Dispersal Team #10.00 0.00
Edinburg Nightmare0.00 0.00
The Bronx Bombers0.00 0.00
Dispersal Team #20.00 0.00
Average0.000.00
Weekly Results
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Power Rankings
  All-Play Record
Franchise W-L-T PF PP Eff Bench Points Max PF Min PF Coulda Won Woulda Lost Power Rank Alternate Power Rank W L T Pct
Ninja Assassins--00.0%0.00000.000.0000.000
Bigbee st Buzzards--00.0%0.00000.000.0000.000
Dalvin & Hobbes--00.0%0.00000.000.0000.000
Stwongbad--00.0%0.00000.000.0000.000
Dispersal Team #2--00.0%0.00000.000.0000.000
Edinburg Nightmare--00.0%0.00000.000.0000.000
The Good The Bad & The Ugly--00.0%0.00000.000.0000.000
The Bronx Bombers--00.0%0.00000.000.0000.000
Manetheren Marauders--00.0%0.00000.000.0000.000
Butchers--00.0%0.00000.000.0000.000
Dispersal Team #1--00.0%0.00000.000.0000.000
Renegades--00.0%0.00000.000.0000.000
Draft Reports
Draft Status
Draft May Start
On Mon Jul 26 12:00:00 p.m. ET 2021
In About 98 days, 16 hours, 40 minutes
Enter your Pre-Draft Picks now.
View League Draft Report
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Fantasy Sharks Custom Draft Guide
My Draft Picks
PickSelectionTime
Full Draft Report
Recent Draft Picks
PickFranchiseSelectionTime
1.01Dispersal Team #2Next Pick
1.02Renegades  
1.03Manetheren Marauders  
1.04Dalvin & Hobbes  
1.05The Bronx Bombers  
1.06The Good The Bad & The Ugly  
Full Draft Report
ADP - Overall
#PlayerAvg
1.McCaffrey, Christian CAR RB1
2.Mahomes, Patrick KCC QB2
3.Barkley, Saquon NYG RB3
4.Taylor, Jonathan IND RB4
5.Cook, Dalvin MIN RB5
6.Kamara, Alvin NOS RB6
7.Allen, Josh BUF QB7
8.Adams, Davante GBP WR8
9.Kelce, Travis KCC TE9
10.Hill, Tyreek KCC WR10
11.Metcalf, DK SEA WR11
12.Murray, Kyler ARI QB12
13.Chubb, Nick CLE RB13
14.Jefferson, Justin MIN WR14
15.Henry, Derrick TEN RB15
16.Akers, Cam LAR RB16
17.Diggs, Stefon BUF WR17
18.Jackson, Lamar BAL QB18
19.Herbert, Justin LAC QB19
20.Brown, A.J. TEN WR20
21.Swift, D'Andre DET RB21
22.Prescott, Dak DAL QB22
23.Jones, Aaron GBP RB23
24.Kittle, George SFO TE24
25.Elliott, Ezekiel DAL RB25
26.Dobbins, J.K. BAL RB26
27.Hopkins, DeAndre ARI WR27
28.Gibson, Antonio WAS RB28
29.Wilson, Russell SEA QB29
30.Lamb, CeeDee DAL WR30
31.Edwards-Helaire, Clyde KCC RB31
32.Waller, Darren LVR TE32
33.Ridley, Calvin ATL WR33
34.Burrow, Joe CIN QB34
35.Rodgers, Aaron GBP QB35
36.Lawrence, Trevor FA QB36
37.Harris, Najee FA RB37
38.Thomas, Michael NOS WR38
39.Ekeler, Austin LAC RB39
40.Mixon, Joe CIN RB40
41.Sanders, Miles PHI RB41
42.Robinson, James JAC RB42
43.McLaurin, Terry WAS WR43
44.Jacobs, Josh LVR RB44
45.Moore, D.J. CAR WR45
46.Watson, Deshaun HOU QB46
47.Pitts, Kyle FA TE47
48.Etienne, Travis FA RB48
49.Allen, Keenan LAC WR49
50.Chase, Ja'Marr FA WR50
51.Godwin, Chris TBB WR51
52.Robinson, Allen CHI WR52
53.Montgomery, David CHI RB53
54.Higgins, Tee CIN WR54
55.Andrews, Mark BAL TE55
56.Hurts, Jalen PHI QB56
57.Williams, Javonte FA RB57
58.Carson, Chris SEA RB58
59.Evans, Mike TBB WR59
60.Hockenson, T.J. DET TE60
61.Cooper, Amari DAL WR61
62.Fields, Justin FA QB62
63.Stafford, Matthew LAR QB63
64.Wilson, Zach FA QB64
65.Aiyuk, Brandon SFO WR65
66.Mayfield, Baker CLE QB66
67.Tannehill, Ryan TEN QB67
68.Golladay, Kenny NYG WR68
69.Tagovailoa, Tua MIA QB69
70.Hunt, Kareem CLE RB70
71.Johnson, Diontae PIT WR71
72.Claypool, Chase PIT WR72
73.Woods, Robert LAR WR73
74.Jones, Julio ATL WR74
75.Fant, Noah DEN TE75
76.Sutton, Courtland DEN WR76
77.Lance, Trey FA QB77
78.Wentz, Carson IND QB78
79.Smith-Schuster, JuJu PIT WR79
80.Kupp, Cooper LAR WR80
81.Gordon, Melvin DEN RB81
82.Kaepernick, Colin FA QB82
83.Thielen, Adam MIN WR83
84.Lockett, Tyler SEA WR84
85.Jeudy, Jerry DEN WR85
86.Edmonds, Chase ARI RB86
87.Chark, D.J. JAC WR87
88.Goedert, Dallas PHI TE88
89.Beckham, Odell CLE WR89
90.Boyd, Tyler CIN WR90
91.Cousins, Kirk MIN QB91
92.Shenault, Laviska JAC WR92
93.Smith, DeVonta FA WR93
94.Ryan, Matt ATL QB94
95.Jones, Ronald TBB RB95
96.Jones, Daniel NYG QB96
97.Brady, Tom TBB QB97
98.Gaskin, Myles MIA RB98
99.Mostert, Raheem SFO RB99
100.Samuel, Deebo SFO WR100
101.Waddle, Jaylen FA WR101
102.Fournette, Leonard TBB RB102
103.Gesicki, Mike MIA TE103
104.Pittman, Michael IND WR104
105.Carr, Derek LVR QB105
106.Jones, Mac FA QB106
107.Dillon, AJ GBP RB107
108.Tonyan, Robert GBP TE108
109.Darnold, Sam CAR QB109
110.Cooks, Brandin HOU WR110
111.Smith Jr., Irv MIN TE111
112.Engram, Evan NYG TE112
113.Samuel, Curtis WAS WR113
114.Brown, Marquise BAL WR114
115.Winston, Jameis NOS QB115
116.Goff, Jared DET QB116
117.Bateman, Rashod FA WR117
118.Anderson, Robby CAR WR118
119.Drake, Kenyan LVR RB119
120.Davis, Mike ATL RB120
121.Thomas, Logan WAS TE121
122.Gainwell, Kenneth FA RB122
123.Harris, Damien NEP RB123
124.Landry, Jarvis CLE WR124
125.Henry, Hunter NEP TE125
126.Gallup, Michael DAL WR126
127.Reagor, Jalen PHI WR127
128.Smith, Jonnu NEP TE128
129.Newton, Cam NEP QB129
130.Johnson, David HOU RB130
131.Conner, James ARI RB131
132.Roethlisberger, Ben PIT QB132
133.Davis, Corey NYJ WR133
134.Moore, Rondale FA WR134
135.Ruggs, Henry LVR WR135
136.Lock, Drew DEN QB136
137.Hines, Nyheim IND RB137
138.Mims, Denzel NYJ WR138
139.Pollard, Tony DAL RB139
140.Parker, DeVante MIA WR140
141.Moss, Zack BUF RB141
142.Sermon, Trey FA RB142
143.Williams, Mike LAC WR143
144.Koo, Younghoe ATL PK144
145.Kmet, Cole CHI TE145
146.Carter, Michael FA RB146
147.Hurst, Hayden ATL TE147
148.Marshall, Terrace FA WR148
149.Zuerlein, Greg DAL PK149
150.Fitzpatrick, Ryan WAS QB150
151.Crowder, Jamison NYJ WR151
152.Higbee, Tyler LAR TE152
153.Moore, Elijah FA WR153
154.Love, Jordan GBP QB154
155.Wilson, Jeffery SFO RB155
156.Hardman, Mecole KCC WR156
157.Ertz, Zach PHI TE157
158.Hubbard, Chuba FA RB158
159.Dalton, Andy CHI QB159
160.Butker, Harrison KCC PK160
161.Singletary, Devin BUF RB161
162.Mooney, Darnell CHI WR162
163.Davis, Gabriel BUF WR163
164.Hill, Taysom NOS QB164
165.Bass, Tyler BUF PK165
166.Jones, Marvin JAC WR166
167.Hooper, Austin CLE TE167
168.Mattison, Alexander MIN RB168
169.Freiermuth, Pat FA TE169
170.Garoppolo, Jimmy SFO QB170
171.Trautman, Adam NOS TE171
172.Gronkowski, Rob TBB TE172
173.Long, Hunter FA TE173
174.Beasley, Cole BUF WR174
175.Tucker, Justin BAL PK175
176.Edwards, Gus BAL RB176
177.Kirk, Christian ARI WR177
178.Sanders, Jason MIA PK178
179.Hilton, T.Y. IND WR179
180.Toney, Kadarius FA WR180
181.Trask, Kyle FA QB181
182.McKissic, J.D. WAS RB182
183.Henderson, Darrell LAR RB183
184.Brown, Dyami FA WR184
185.Mond, Kellen FA QB185
186.Jarwin, Blake DAL TE186
187.St. Brown, Amon-Ra FA WR187
188.Brown, Antonio FA WR188
189.Bridgewater, Teddy CAR QB189
190.Wallace, Tylan FA WR190
191.Williams, Seth FA WR191
192.Lutz, Wil NOS PK192
193.Jefferson, Jermar FA RB193
194.Cohen, Tarik CHI RB194
195.Agholor, Nelson NEP WR195
196.Succop, Ryan TBB PK196
197.Eskridge, D'Wayne FA WR197
198.Campbell, Parris IND WR198
199.Edwards, Bryan LVR WR199
200.Jordan, Brevin FA TE200
201.Everett, Gerald SEA TE201
202.Blankenship, Rodrigo IND PK202
203.Stevenson, Rhamondre FA RB203
204.Slayton, Darius NYG WR204
205.Howard, O.J. TBB TE205
206.Williams, Jamaal DET RB206
207.Vaughn, Ke'Shawn TBB RB207
208.Edelman, Julian FA WR208
209.Shepard, Sterling NYG WR209
210.Jefferson, Van LAR WR210
211.Mitchell, Elijah FA RB211
212.Michel, Sony NEP RB212
213.Cook, Jared LAC TE213
214.Lindsay, Phillip HOU RB214
215.Schwartz, Anthony FA WR215
216.Penny, Rashaad SEA RB216
217.Lazard, Allen GBP WR217
218.Mills, Davis FA QB218
219.Hamler, KJ DEN WR219
220.Hill, Kylin FA RB220
221.Minshew, Gardner JAC QB221
222.Patterson, Jaret FA RB222
223.Ebron, Eric PIT TE223
224.Snell, Benny PIT RB224
225.Rodgers, Amari FA WR225
226.Firkser, Anthony TEN TE226
227.Carlson, Daniel LVR PK227
228.Herndon, Chris NYJ TE228
229.Gurley, Todd FA* RB229
230.Taylor, Tyrod HOU QB230
231.Cephus, Quintez DET WR231
232.Myers, Jason SEA PK232
233.White, James NEP RB233
234.McManus, Brandon DEN PK234
235.Mack, Marlon IND RB235
236.McFarland, Anthony PIT RB236
237.Gage, Russell ATL WR237
238.Peoples-Jones, Donovan CLE WR238
239.Knox, Dawson BUF TE239
240.Reynolds, Josh TEN WR240
241.Green, A.J. ARI WR241
242.Ward, Jonathan ARI RB242
243.Darden, Jaelon FA WR243
244.Robinson, Demarcus KCC WR244
245.Herbert, Khalil FA RB245
246.Mariota, Marcus LVR QB246
247.Murray, Latavius NOS RB247
248.Parham, Donald LAC TE248
249.Brate, Cameron TBB TE249
250.Collins, Nico FA WR250
Full ADP Results
My Draft List
#Player
Average Time Waiting For Pick To Be Made
FranchiseTotal Wait TimeAvg. Wait Time# Picks
Top Performers
600
Top 5 Players
#PlayerPts
No Top Performers To Report
All Top Performer Players
Top 5 QB
#PlayerPts
No Top Performers To Report
All Top Performer QB
Top 5 RB
#PlayerPts
No Top Performers To Report
All Top Performer RB
Top 5 WR
#PlayerPts
No Top Performers To Report
All Top Performer WR
Top 5 TE
#PlayerPts
No Top Performers To Report
All Top Performer TE
Top 5 PK
#PlayerPts
No Top Performers To Report
All Top Performer PK
Top Free Agents
700
Top 5 Free Agents
#PlayerPts
No Top Performers To Report
All Top Performer Free Agents
Top 5 FA QB
#PlayerPts
No Top Performers To Report
All Top Performer FA QB
Top 5 FA RB
#PlayerPts
No Top Performers To Report
All Top Performer FA RB
Top 5 FA WR
#PlayerPts
No Top Performers To Report
All Top Performer FA WR
Top 5 FA TE
#PlayerPts
No Top Performers To Report
All Top Performer FA TE
Top 5 FA PK
#PlayerPts
No Top Performers To Report
All Top Performer FA PK
Top Player Chart
Most Added Players
RankPlayerBye WeekRosterPct Added
1Moss, Thaddeus CIN TE (Q) FA5.82
2Perine, Samaje CIN RB  FA2.68
3Boone, Mike DEN RB  FA2.14
4Reyes, Sammis WAS TE (R)  FA1.66
5Taylor, Tyrod HOU QB  FA1.27
6Williams, Trayveon CIN RB  FA1.21
7Firkser, Anthony TEN TE  The Good The Bad & The Ugly1.11
8Hawkins, Jaylinn ATL S  FA1.08
9Heinicke, Taylor WAS QB (Q) FA1.05
10Bernard, Giovani TBB RB  Renegades1.05

Hint: Percentages are based on total leagues that performed add/drops during the period. The Bye Week column indicates players comming off a bye week, so they are more likely to be added this week.

All Most Added

Most Dropped Players
RankPlayerBye WeekRosterPct Dropped
1Edelman, Julian FA WR  Dispersal Team #233.44
2Brees, Drew FA QB  Dispersal Team #17.83
3Rivers, Philip FA QB  FA6.42
4Smith, Ito FA RB  FA5.42
5Hansen, Chad FA WR  FA4.91
6Gallman, Wayne FA RB  FA3.65
7Byrd, Damiere FA WR  FA3.65
8Amendola, Danny FA WR  Bigbee st Buzzards3.65
9Reed, Jordan FA TE  FA3.56
10Fells, Darren FA TE  FA3.31
11Olsen, Greg FA TE  FA3.22
12Fitzgerald, Larry FA WR  FA3.22
13Freeman, Devonta FA RB  Dispersal Team #23.19
14Burton, Trey FA TE  FA3.16
15Jeffery, Alshon FA WR  Renegades3.04
16Peterson, Adrian FA RB  FA2.98
17Trubisky, Mitchell BUF QB  FA2.89
18McKinnon, Jerick FA RB  Dispersal Team #22.86
19Smith, Alex FA QB (Q) FA2.74
20Rodgers, Richard FA TE (Q) FA2.59
21Eifert, Tyler FA TE  Bigbee st Buzzards2.59
22Johnson, Duke FA RB (Q) Bigbee st Buzzards2.59
23Walker, P.J. CAR QB  FA2.53
24Gordon, Josh FA WR (S) Dispersal Team #22.50
25Gore, Frank NYJ RB (Q) FA2.41

Hint: Percentages are based on total leagues that performed add/drops during the period. The Bye Week column indicates players going to a bye week, so they are more likely to be dropped this week.

All Most Dropped

Most Started Players
RankPlayerBye WeekRosterPct Started
1Allen, Josh BUF QB  The Good The Bad & The Ugly99.59
2Hill, Tyreek KCC WR  Bigbee st Buzzards99.14
3Jones, Aaron GBP RB  Dispersal Team #199.12
4Taylor, Jonathan IND RB  Manetheren Marauders98.85
5Hopkins, DeAndre ARI WR  Stwongbad98.70
6Kelce, Travis KCC TE  The Bronx Bombers98.68
7McCaffrey, Christian CAR RB (Q) Bigbee st Buzzards98.48
8Diggs, Stefon BUF WR  The Bronx Bombers98.45
9Metcalf, DK SEA WR  Dalvin & Hobbes98.08
10Kamara, Alvin NOS RB  Ninja Assassins98.02
11Barkley, Saquon NYG RB (Q) Renegades97.88
12Allen, Keenan LAC WR  Butchers97.76
13Mahomes, Patrick KCC QB (Q) Dispersal Team #197.49
14Waller, Darren LVR TE  Edinburg Nightmare97.49
15Chubb, Nick CLE RB  Edinburg Nightmare97.40
16Godwin, Chris TBB WR  Dispersal Team #197.13
17Brown, A.J. TEN WR (Q) Stwongbad97.09
18Thielen, Adam MIN WR  Ninja Assassins96.92
19Kittle, George SFO TE  Dalvin & Hobbes96.90
20Henry, Derrick TEN RB  The Bronx Bombers96.73
21Ekeler, Austin LAC RB (Q) Stwongbad96.48
22Cook, Dalvin MIN RB  Dalvin & Hobbes96.48
23Jefferson, Justin MIN WR  Ninja Assassins96.21
24Adams, Davante GBP WR  Edinburg Nightmare96.15
25Evans, Mike TBB WR  Edinburg Nightmare95.73

Hint: Percentages are based on total leagues submitted lineups during the period. The Bye Week column indicates players going to a bye week, so they are less likely to be started this week.

All Most Started

Most Owned Free Agents
RankPlayerBye WeekRosterPct Owned
1Winston, Jameis NOS QB  FA78.75
2Gallman, Wayne FA RB  FA77.29
3Reynolds, Josh TEN WR  FA72.05
4Peterson, Adrian FA RB  FA69.58
5Trubisky, Mitchell BUF QB  FA69.07
6Coleman, Tevin NYJ RB  FA67.98
7Dalton, Andy CHI QB  FA66.81
8Burton, Trey FA TE  FA57.35
9Foles, Nick CHI QB  FA56.77
10Hill, Brian ATL RB  FA55.46
11Haskins, Dwayne PIT QB  FA53.78
12Smith, Ito FA RB  FA52.18
13Freeman, Royce DEN RB  FA52.18
14Booker, Devontae NYG RB  FA51.67
15Love, Jordan GBP QB  FA49.64
16Gore, Frank NYJ RB (Q) FA49.13
17Fitzgerald, Larry FA WR  FA48.18
18Smith, Alex FA QB (Q) FA47.96
19Sample, Drew CIN TE  FA47.60
20Reed, Jordan FA TE  FA47.38
21Johnson, Ty NYJ RB  FA45.85
22Arnold, Dan CAR TE  FA45.63
23Jackson, DeSean LAR WR  FA43.30
24Brate, Cameron TBB TE  FA42.94
25Rivers, Philip FA QB  FA42.36

Hint: Percentages are based on total leagues had rosters during the period. The Bye Week column indicates players going to a bye week, so they are more likely to be dropped this week.

All Most Owned

Top 25 Steals
Steals and Busts Are Displayed After Week 1 Results Are Final.
Top 25 Busts
Steals and Busts Are Displayed After Week 1 Results Are Final.
Featured Articles
2021 IDP DRAFT PREVIEW: Trevon Moehrig – S, TCU
Gary Davenport (FantasySharks) published Apr 16, 2021

Bates, Jessie CIN S
Jessie Bates

The Class of 2021 admittedly isn’t a great one where safeties are concerned. But there is one young prospect at the position who cracked the list of top 20 prospects overall put together by Daniel Jeremiah of NFL.com—Trevon Moehrig of TCU.

Jeremiah wrote that while the 6’1″, 208-pounder (who tallied 47 total tackles, two tackles for loss, two interceptions and nine passes defensed for the Horned Frogs in 2020) doesn’t have elite measurables, what he does possess is the sort of versatility that NFL teams covet on the back end in 2021.

“Moehrig has adequate size, but excellent versatility and instincts,” Jeremiah said. “He can play in the deep post or cover in the slot. He is a smoo (More...)

Fantasy Recap - Game Of The Week
No Week 1 Recaps Are Available
Fantasy Preview - Game Of The Week
at

(MyFantasyLeague.com Fantasy Times Sources - Sep 14, 2021) Coming up in a week 1 UFFL VII - Ultimate IDP Dynasty League intra-divisional showdown, the meet the .

"We have to step up and make plays," coach said.

"We have to step up and make plays," coach said.

This is the first game between these two franchises in 2021, and is sure to be a classic showdown.

View All Week 1 Previews
Playoff Bracket
2021 UFFL VII Playoffs
Week 14 Week 15 Week 16 UFFL VII Champion
#5 Seed  
  Winner of Game #2  
#4 Seed    
  Winner of Game #3  
     
#2 Seed    
   
  UFFL VII Champion
#6 Seed    
  Winner of Game #1    
#3 Seed      
  Winner of Game #4  
    
#1 Seed   
Playoff Bracket
Draft Slot Tournament
Week 14 Week 15 Week 16
#4 Seed  
  Winner of Game #1  
#3 Seed    
  Winner of Game #5  
#5 Seed      
  Winner of Game #2    
#2 Seed    
 
#6 Seed    
  Winner of Game #3    
#1 Seed      
  Winner of Game #6  
    
Loser of Game #3   
    
    
#8 Seed    
     
#7 Seed    
League Champions
2020
PlaceFranchise
1.Ninja Assassins
2.Edinburg Nightmare
2019
PlaceFranchise
1.Stwongbad
2.Butchers
2018
PlaceFranchise
1.Stwongbad
2.Edinburg Nightmare
2017
PlaceFranchise
1.Stwongbad
2.Ninja Assassins
2016
PlaceFranchise
1.Stwongbad
2.Butchers
2015
PlaceFranchise
1.Ninja Assassins
2.Edinburg Nightmare
2014
PlaceFranchise
1.Stwongbad
2.Rancho Cucamonga Ghosts
2013
PlaceFranchise
1.Tampa Bay PAiN
2.Hyvinkää Butchers
2012
PlaceFranchise
1.Ninja Assassins
2.Rancho Cucamonga Ghosts
2011
PlaceFranchise
1.Rancho Cucamonga Ghosts
2.Patoons
UFFL VII HALL OF CHAMPIONS

Dedicated to skill, foresight, finesse
and . . .
MOTHER LUCK!!!

2021 ???
Dave Torreano 2020
Steve Wyremski 2019
Steve Wyremski 2018
Steve Wyremski 2017
Steve Wyremski 2016
Dave Torreano 2015
Steve Wyremski 2014
Daniel Newton 2013
Dave Torreano 2012
Ryan Berger 2011
League Champions

UFFL VII - Ultimate IDP Dynasty League Champions

2020

Ninja Assassins

2019

Stwongbad

2018

Stwongbad

2017

Stwongbad

2016

Stwongbad

2015

Ninja Assassins

2014

Stwongbad

2013

Tampa Bay PAiN

2012

Ninja Assassins

2011

Rancho Cucamonga Ghosts

Player Records
#OvrPlayerYearWeekStatusPts
1.1.Charles, Jamaal KCC RB201315NFLcoholics - S57.10
2.2.Hill, Tyreek KCC WR202012Bigbee st Buzzards - S56.60
3.3.Kamara, Alvin NOS RB202016Ninja Assassins - S55.30
4.4.Martin, Doug TBB RB20129Edinburg Nightmare - S54.00
5.5.Fuller, Will HOU WR20195Ninja Assassins - NS52.30
6.6.Lockett, Tyler SEA WR20207Stwongbad - NS51.50
7.7.Welker, Wes NEP WR20113Dominators - S50.80
8.8.Bell, Le'Veon PIT RB201614Bigbee st Buzzards - S50.60
9.9.Johnson, Calvin DET WR20138Hyvinkää Butchers - S50.20
10.10.Jones, Julio ATL WR201712Stwongbad - S50.20
All Player Records
Season Records
#FranchiseYearWLTPFPA
1. Ninja Assassins 2020 14103865.88 3038.4
2. Tampa Bay PAiN 2013 10503724.64 3107.77
3. Stwongbad 2019 12303700.48 3027.23
4. Alpha 2014 11403662.26 2888.27
5. Ninja Assassins 2017 11403659.21 2952.6
6. Edinburg Nightmare 2020 9703657.41 3391.74
7. Hyvinkää Butchers 2013 11403603.62 2949.45
8. Stwongbad 2018 10603568.57 3213.27
9. Ninja Assassins 2019 10603562.7 3273.3
10. Tampa Bay PAiN 2015 10503561.8 2882.23
All Season Records
Career Records
Matchup Records
Record Streaks
#FranchiseYearStart WeekStreak LengthStreak Type
1.Renegades201819Winning
2.Hyvinkää Butchers201318Winning
3.Alpha201428Winning
4.Moose Knuckles201738Winning
5.Stwongbad201647Winning
6.Edinburg Nightmare201817Winning
7.Ninja Assassins202017Winning
8.Hyvinkää Butchers201536Winning
9.Ninja Assassins201656Winning
10.Stwongbad201986Winning
All Record Streaks
Record Streaks
#FranchiseYearStart WeekStreak LengthStreak Type
1.Black Mamba2011110Losing
2.Bigbee st Buzzards201418Losing
3.IronPigs201468Losing
4.Krome Phrogs201648Losing
5.Renegades202058Losing
6.Addled Adders201237Losing
7.Shank201437Losing
8.Bigbee st Buzzards201627Losing
9.Whoa Whoa Whoa Fitzmagic201647Losing
10.Future Dynasty201827Losing
All Record Streaks
Player Records
#OvrPlayerYearWeekStatusPts
1.1.Charles, Jamaal KCC RB201315NFLcoholics - S57.10
2.2.Hill, Tyreek KCC WR202012Bigbee st Buzzards - S56.60
3.3.Kamara, Alvin NOS RB202016Ninja Assassins - S55.30
4.4.Martin, Doug TBB RB20129Edinburg Nightmare - S54.00
5.7.Welker, Wes NEP WR20113Dominators - S50.80
6.8.Bell, Le'Veon PIT RB201614Bigbee st Buzzards - S50.60
7.9.Johnson, Calvin DET WR20138Hyvinkää Butchers - S50.20
8.10.Jones, Julio ATL WR201712Stwongbad - S50.20
9.11.Johnson, Andre HOU WR20139Hyvinkää Butchers - S49.45
10.12.Cooper, Amari DAL WR201814Renegades - S49.20
All Player Records
Player Records
#OvrPlayerYearWeekStatusPts
1.5.Fuller, Will HOU WR20195Ninja Assassins - NS52.30
2.6.Lockett, Tyler SEA WR20207Stwongbad - NS51.50
3.16.Henry, Derrick TEN RB201814VampS - NS47.80
4.22.Foles, Nick PHI QB20139Ninja Assassins - NS46.68
5.30.Roethlisberger, Ben PIT QB20148Rancho Cucamonga Ghosts - NS45.37
6.35.Hopkins, DeAndre HOU WR201413Stwongbad - NS44.35
7.36.Trubisky, Mitchell CHI QB20184Renegades - NS44.34
8.40.Gray, Jonas NEP RB201411Shank - NS44.10
9.43.Thielen, Adam MIN WR201616Krome Phrogs - NS44.00
10.44.Jones, Marvin CIN WR20138Edinburg Nightmare - TS43.80
All Player Records

UFFL VII League Rules

UFFL VII League Site

UFFL VII Constitution Last Update: March 11, 2021
Table Of Contents
Chapter Title
1 Overview
2 Divisions
3 Rosters
3A Taxi Squad
3B Injured Reserve
3C Drop Players
4 Schedule
5 Wins and Losses
6 Starting Lineups
7 Draft
7A Initial Draft
7B Rookie Draft
7C Draft Slot Tournament
7D Draft Order
7D Compensatory Picks
8 Roster Cutdown
9 Transactions
9A Trades
9B Free Agency
9C New Owners
10 Scoring
11 Tiebreakers
12 Playoffs
13 Rule Changes
14 Governance
15 Expected Owner Conduct
16 Entry Fee
17 Prize Money

Note: Rules in blue were changed/added for the 2021 season.

1. Overview:

UFFL VII - Ultimate Dynasty League is a 12 team Individual Defensive Player (IDP) based league established in 2011. This league expands upon the traditional 'team' defense and allows you to pick individual defensive players during the draft. You keep your players from year to year with a supplemental rookie draft taking place every summer. The league consists of 12 teams in three divisions. The regular season is 13 weeks of head-to-head competition with the playoffs starting in week 14. Great league for those who enjoy studying both the offensive and defensive side of the ballgame.

Basic Rules & Highlights

Twelve (12) teams total within the league.
IDP (Individual Defensive Players) style league.
You keep all of your players.
Entry Fee each year is $85 ($125 for new owners)

League Play

A traditional Head to Head match-up will be played each week to determine an overall win/loss record.
The regular season runs from Week 1 to Week 13 with playoffs beginning Week 14 and the UFFL VII Championship Game played in Week 16.

2. Divisions:

There will be three divisions. Each division will have four teams. There will be 12 total teams in the league.

The divisions will be realigned every two (2) years in odd numbered years. (2019, 2021, 2023, etc.) The realignment will be done by adding up the total points of each team the last two years (regular season only) and holding a draft by the top three ranked teams (tie breaker will be the 2nd years total points). Each of the top three teams will be placed in a division (1st in Halas, 2nd in Landry, third in Lombardi) and will draft their division rivals. The order of the draft will be by ranking. The team with the highest number of total points will select first (A), followed by the second (B), then the third (C). The order of the draft is ABC, BCA, CAB. The draft will be done via e-mail two weeks after the league is rolled over in March. In case two or more owners do not submit a list of teams, the draft will start three days after the entry fee deadline and will be done through the league message board with each draft choice having a time limit of 24 hours. In the event an owner does not submit a list or select a team within the 24 hour time limit then the highest ranked team (by total points) remaining will be selected automatically. Note: In the event one of the top three owners will be unavailable at the time of the divisional draft, the commissioner has the authority to change the draft date to a time when all three drafting owners are available. The owner must notify the league that they will be unavailable prior to the start of the divisional draft.

3. Rosters:

Rosters will consist of 42 active players and 4 taxi squad (TS) players made up of players from the following positions: Quarterback (QB), Running back (RB), Wide Receiver (WR), Tight End (TE), Place Kicker (PK), Defensive Tackle (DT), Defensive End (DE), Linebacker (LB), Cornerback (CB), and Safety (S). The maximum active roster size is between 42 and 52 players (see league calendar) but teams can carry less than 42 active players.

3A. Taxi Squad (TS):

Following the completion of the rookie draft, owners can start putting players on their taxi squad. Up to four players can be on each team's taxi squad. Only players with three years or less experience can be placed on the TS.

On August 26, the active roster will be decreased to 42 players. If teams are over the active roster limit one week prior to the start of the regular season (Sep 2 at 8 PM ET), the Commish will drop the most recently added players or move them to the taxi squad, if there is room. Taxi squad abilities will be revoked for teams over the roster limit, number of weeks = number of players demoted.

A player promoted from the taxi squad to the active roster cannot be placed back on the taxi squad.

After the Championship Game, all taxi squad players will become part of your active roster when your roster will be allowed to grow to 46 players.

3B. Injured Reserve (IR):

Owners can place up to six players on Injured Reserve (IR) between the end of the rookie/free agent draft and the end of the NFL regular season. Only players designated by MFL as being on IR may be placed on IR. There may be a day or 2 lag between when the time the NFL team actually puts the player on IR and when MFL reflects this on the league page. Until MFL indicates they are on IR, they will not be able to be placed on IR on your roster. The Commish will activate any players still on IR after the site is upgraded the following season (late February/early March).

On March 29, the active roster will be decreased to 46 players. If teams are over the active roster limit 72 hours later (April 1 at 11 PM ET), the Commish will drop any free agents on the roster and additional players at his discretion until the roster is at 46 players.

3C. Drop Players:

Owners have the ability to drop players without adding from March 11 to April 1 and again starting on the first Monday in June provided they have paid their entry fee. This ability ends six days after the start of the draft, resumes two weeks prior to to the start of the regular season (August 26, 2021), and ends the day after the championship game.

4. Schedule:

Each week you will play another team head to head according to the fantasy schedule. All teams will play each team in its own division twice during the regular season and each non-division team once except for one random team. Teams will play divisional games weeks 1, 3, 5, 7, 11, and 13 non-division games weeks 2, 4, 6, 8-10, and 12.

5. Wins and Losses:

The team with the highest score wins. Your team score will be determined by adding up your players' points using the scoring system. In case of a tie, the game ends in a tie (see scoring system). Scores are considered official, final and unchangeable at kickoff of the first game of the following week (usually 8:30 PM ET Thursday). This gives all owners a predefined time frame in which to search for scoring errors or for stats sources, NFL.com. After scores become official they will not change for any reason.

6. Starting Lineups:

Lineups will consist of 19 players.

8 Offensive players:

1 QB, 1 RB, 2 WR, 1 TE, 1 FLEX (RB or WR), 1 FLEX (WR or TE)*, and 1 K.

11 Defensive players:

1 DT, 1 DE, 1 FLEX IDP (DT or DE), 3 LB, 1 FLEX IDP (DL/DE or LB), 1 CB, 1 S, and 2 FLEX (CB or S).

*1 FLEX (RB, WR, or TE) during weeks 14-16

Weekly lineup submissions will be handled by MFL. Basically, each player's weekly lineup deadline will be just before that player's game time. So if a player has a game time of Sunday at 1:00 PM Eastern the lineup decision for that player will have to be made before that time. If he is listed as "starting" at that time, he will be counted toward your score for the week. If he is not listed as a starter at that time, he will not be counted and you must use a different player (whose game has not started yet) in that slot. If an owner fails to submit a valid weekly starting lineup, the previous week's lineup will be used. Even if the team wishes to use the same lineup as the previous week, a team must resubmit that lineup using the MFL system. It is highly recommended that all owners submit a lineup earlier than the deadline to avoid any technical glitches, which may interfere with a lineup submission. If you are having technical troubles on the site, you may either ...

Post to the league message board explaining to the league that your team is having a technical issue with the lineup submission process and then list your starting lineup.

Send your starting lineup via email to the Commish and your opponent, explaining the technical problem along with your starting lineup. One important point, the date/time stamp on the e-mail sent must be PRIOR to the deadline. The Commish will accept that lineup and submit it for the league owner onto the league website.

During weeks with early games (those played on Saturday, Friday, or Thursday), a partial lineup may be submitted involving players of the early games. You may also submit a full lineup at this time. Players playing in the early games will be locked at kick-off and can not be changed, however any players who have been submitted in a full lineup who have NOT played, may be changed prior to the Sunday morning deadline or start time of their game if earlier than Sunday.

Any team that does not have a lineup submitted for the week will result in the prior weeks lineup being used.

Should any team not submit their lineup two weeks in succession, their team will be put under review. This means that the Commish will be contacting the owner (by e-mail or phone) and expecting a quick response regarding the lack of activity from the owner. If no contact can be established within a week (7 days) of being put under review, the Commish will take over control of that team until contact can be made. The lack of activity may result in disciplinary measures being taken with that owner. That includes the possibility of having the team removed from the inactive owner and any possible prize monies as well as all entry fees being forfeited by that team.

Should the very unlikely event of a team owner being removed occur, the Commish will take the following actions.

The Commish will personally run that team until another owner is found as replacement.

Any weekly prize won from the having the high score that is being operated by the Commish will NOT be awarded to that team. Instead, the next highest scoring team for that week will be awarded the weekly Hi-Score Prize.

Any prizes won regarding playoff placement and division status will be awarded. However, if the team being run by the Commish should win the Championship game, then the top two prize monies will be pooled and equally split between the Commish run team and the runner-up.

Regarding partial lineup submissions. Should an owner submit a partial lineup for an early game and then not submit the remaining roster lineup for that week, the following action will be taken.

The partial lineup that was submitted will stand.

The remaining starters will be filled around the partial lineup based on the prior weeks submission. Example: If its Week 12, then Week 11 roster that was submitted will be used.

7. Draft:

7A. Initial Draft:

The draft will start on August 9, 2011 at 12 PM ET.

The draft order will be randomly determined (dice roll in a chat room) after all teams have been filled in the league and NLT one week prior to the start of the draft.

The first four rounds of the draft will be serpentine with a reverse serpentine starting at round 5 aka 5RS:

Round 1: 1-12
Round 2: 12-1
Round 3: 1-12
Round 4: 12-1
Round 5: 12-1
Round 6: 1-12
Round 7: 12-1
...

The draft will be an e-mail style draft. Picks are made through the web-site and e-mail notifications are then sent out to all teams that request it. Be sure to check the website to ensure than an e-mail alert was not 'lost in cyberspace'.

The timer is set at 18 hours per pick for the first round to ensure every team becomes aware of the draft starting and to avoid any potential technical issues. The timer is reduced to 12 hours for rounds 2-14, 10 hours for rounds 15-28, and 8 hours for rounds 29-42. The draft will be suspended from 2 AM - 6 AM (after round 1). You can still make picks but the clock will be stopped. If the timer expires on an owner then the pick is skipped and the next owner is on the clock. The skipped owner will be allowed to make a replacement pick from the available pool of players by posting the pick on the message board. Any players drafted from the time the pick expired until the time the owner leaves a message on the board will not be eligible to be drafted by the skipped owner.

7B. Rookie/Free Agent Draft:

The six round Rookie/Free Agent Draft will take place the fourth Monday in July (July 26, 2021) unless the league votes to change the starting date. Teams may use their draft picks on any any incoming rookies or any available free agents.

The draft will be an e-mail style draft and the timer is 12 hours for the first round, 10 hours for rounds 2-3, and 8 hours for rounds 4-6.

The draft will be suspended from 12 AM - 6 AM (after round 1). Picks can still be made during this time but the clock will be stopped. After six days have passed since the start of the draft, the suspension period will be reduced 1 hour every 18 hours.

If a first round selection is not made in your allotted time, the system will automatically pick a player for the owner based on the highest-ranked available player on the owner's "My Draft List" player rankings. Otherwise, the pick will be skipped but may be made up any time thereafter. For example, if your 12 hour clock expires, you and the next owner will simultaneously be on the clock. If you have pick 1.01 and time out, you and the 1.02 owner will simultaneously be on the clock. Whoever submits the draft selection first, will have precedence. If the 1.02 owner drafts and you still have not drafted, then 1.03 and you will be on the clock together. This will continue until you have drafted. So if you draft 1.01 and 1.02 through 1.10 pre-draft and the next choice pick up is 1.11, you and 1.11 will be on the clock at the same time. If an owner misses a pick, they must place their selection in the chat as well as notify the Commish via GroupMe or e-mail.

If an owner misses a pick during rounds 2-6, the system will automatically select a player for them according to highest-ranked available player on the owner's "My Draft List" player rankings and then according to the rankings on Average Draft Position (ADP) page.

Trading on the clock is permitted during the draft but the draft timer will not reset.

7C. UFFL VII Draft Slot Tournament:

The six teams not qualifying for the UFFL V Playoffs will be entered into the UFFL VII Draft Slot Tournament. Seeding for this tournament will be based on best regular season record and will use the same tiebreaking procedure used to determine UFFL VII Playoff seeding. The team with the best record will be awarded the top seed. The next best, the second seed and so on, through the six seeds. The Draft Slot Tournament will start during week 14 and conducted as follow:

Week 14:

Quarterfinal 1 - Seed #1 vs. Seed #6
Quarterfinal 2 - Seed #2 vs. Seed #5
Quarterfinal 3 - Seed #3 vs. Seed #4

Week 15:
Semifinal 1 - Winner of Quarterfinal 1 vs. highest scoring week 14 team that lost.
Semifinal 2 - Winner of Quarterfinal 2 vs. Winner of Quarterfinal 3.

Week 16:

Team that did not advance to week 15 vs. Team that did not advance to week 15 (Winner - 5th place; Loser - 6th place)
Loser Semifinal 1 vs. Loser Semifinal 2 (Winner - 3rd place; Loser - 4th place)
Winner Semifinal 1 vs. Winner Semifinal 2 (Winner - 1st place; Loser - 2nd place)

7D. 2021 Draft Order:

The order of rounds 1 & 3 of the rookie/free agent draft is determined by potential points scored (non playoff teams), regular season finishing position (playoff teams), however the two teams that played in the league championship game will always gets the last and 2nd to last draft position. The order of round 2 is determined by previous season's regular season record. The team with the worst record will have the first pick, etc. Any teams that have the same record from the regular season will have the tie broken by the total points scored during the regular season. The order of round 4 is based on the final regular season points scored. The team with the most points scored will have the first pick, etc. The order of round 5 is determined by DST and playoff results with the league champion picking last. The winner of the DST will have the first pick and the league champion will have the last pick. The order of round 6 is based on potential points scored. The team with the most points scored will have the first pick, etc.

7E. Compensatory Picks:

The top three finishers in the Draft Slot Tournament will be awarded compensatory picks in the rookie/free agent draft. The winner receives pick 3.13, the 2nd place finisher receives pick 4.13, and the 3rd place finisher receives pick 5.13.

8. Roster Cutdown:

Owners can start dropping players from their roster the first Monday in June. Players may be cut from the off-season roster to accommodate for draft choices as picks are made. At no time can the roster limit be exceeded. There is no draft pick limit. In the event that the off-season roster limit is exceeded during the draft, the draft choice will not be processed until roster space is provided based on the off-season roster limits. Picks can be passed on if a team decides to keep their roster player instead of selecting a rookie.

The ability to drop players ends six days after the start of the draft.

9. Transactions:

Transactions consist of Free Agent Signings and Trades. They are instrumental to the success of your team. It is very important that you remain active and up to date on all information regarding your players. Note: First year owners may not perform roster moves until dues have been paid.

9A. Trades:

Trading is allowed and encouraged. Multiple player trades are fair. Collusion is not fair. In no way will collusion be tolerated at any time.

All trades are automatically processed once they are accepted by both owners. The only exception may be trades that put a team over the roster limit. These may require Commish approval to be processed.

Any trade that results in a team going over their roster limit of players will require that team to either drop a player or players to rectify the situation or to notify the Commish how they wish to proceed to remain under their roster limits. The team has 24 hours following the official announcement of the trade via the league website to notify the Commish as to which action will be taken if the situation is not rectified by the owner promptly.

Should any team not rectify the roster issue within 24 hours, the Commish shall put the team on notice. If the owner fails to perform the necessary action to be in compliance with the applicable roster requirements, the Commish shall perform the necessary roster cuts. The Commish will utilize the drop order detailed in section 8.

Any team owner that disputes the trade must contact the Commish via e-mail and give a specific rationale as to why this particular trade is unfair. This e-mail must be received within 48 hours of the trade being announced. The reason must be specific and not involve, “I don’t agree with the trade…” or “I want to call a vote…” That is not specific, that is vague. The rationale WILL be posted for the league to discuss, but the team that provided the rationale will remain anonymous.

Should a trade be challenged by two or more owners it will be put up to a vote (3 day poll during the season, 6 days during the off-season) for the league to decide if the trade should stand or be reversed. The two owners involved with the trade may not vote. There must be a 2/3 majority of the remaining owners to overturn a trade, i.e., if all ten owners vote, seven owners must vote against the trade in order for it to be reversed.

Owners can trade future draft picks up to one season in advance. (i.e. trading 2022 draft picks during the 2021 season). Trading a future pick(s) will require the following payments:

Trading a future 1st round rookie pick = $50 non-refundable deposit before the trade is officially processed.

Trading rookie picks (Rounds 2-3) = $30 non-refundable deposit.

Trading rookie picks (Rounds 4-6) = $15 non-refundable deposit.

Deposits are not required if owners trade future picks for future picks and they are within two rounds unless one of the picks is a 1st round pick. For example, the following trade does not require a deposit: Player A and a 2022 2nd round pick for Player B and a 2022 4th round pick. The following trade would require a deposit: Player C and a 2022 3rd round pick for Player D and a 2022 6th round pick.

Each rookie pick will require a deposit. For example, if an owner trades a future 1st round pick and a future 4th round pick for players and no picks, he will have to pay a $50 + $15 = $65 deposit. However, owners will not pay more than $85 in deposits in a season.

These deposits will be applied to the following years league dues and in the event an owner leaves the league they will be used as discounts to help attract replacement owners.

A team may make as many trades per month during the off-season as they like, there is no limit.

A player cannot be traded back to a team during the season until four (4) games have passed. During the off-season a player may be traded back and forth between teams.

All trading is suspended at kickoff of the first Week 12 game and resumes after the league is rolled over the following season. Trading during the off-season is allowed but any trades made by an owner who misses the entry fee deadline and doesn't receive an approved extension for the upcoming season will become void as well as any other trades directly affected by this trade. (Entry fee deadline is July 10, 2021)

If an owner misses the entry fee deadline, 25 BBIDs will be deducted from his balance for each trade he causes to be voided.

9B. Free Agency:

Free agency or waivers will consist of blind bidding (BBID) waivers and first come first serve (FCFS) waivers. All free agent transactions will be requested and processed through the site. Once a player is dropped, there is a waiting period of one week before he can picked be picked up by another team, including yours.

Preseason Free Agency:

Preseason waivers will begin once the rookie draft has been completed. Any players not on a roster at this time will be considered free agents. The free agent system will be a “blind bidding” process. BBID waivers will begin at 8:00 AM ET on the first Monday AFTER completion of the Rookie draft and last the full week (Monday to Sunday) and run Sunday night at 8:00 PM ET weekly. There is a limit of four players that can be picked up by each team each week during preseason waivers. The preseason waiver period will end each year on Sunday of Week #3 preseason NFL games. There will be no FCFS waivers during the preseason.

Season Free Agency:

The free agent system will be a “blind bidding” process. Each team will start with 300 Blind Bidding Bucks (BBIDs) for the season to include the preseason, and will be permitted to bid for free agents on a weekly basis. No team will be informed of any other team’s free agent bids until after the winning bids have been awarded. The team with the highest bid on any given player will be awarded that player. The amount of the winning bid will be deducted from the winning team’s free agent dollars. If a team’s free agent dollars go to zero, that team will no longer be allowed to bid for the rest of the season. No bid will be accepted that is larger than a team's remaining BBIDs. The minimum bid is $1. All bids must be in increments of dollars (no cents).

Bidding Time Frame: The bidding process starts Week 1 on September 6, 2021 at 10:00 PM ET and ends Week 16 on Thursday, December 23, 2021 at 11:00 AM ET. Bids will be accepted on the league web site from Monday at 10:00 PM ET until Wednesday at 11:00 PM ET weekly and from Wednesday at 11:00 PM ET to Friday at 12:00 PM ET in each of these weeks. Rosters will be updated immediately after bids are automatically processed.

Conditional Bids: Conditional bids can also be offered. In the event you may lose out on a player, you can place conditional bid(s) for other players during the bidding time frame. The first conditional bid will become relevant only if you lose out on the first bid. Subsequent conditional bids will become relevant only if the previous conditional bid fails. Bids do not require conditional bids. Bids may have several sequential conditional bids, but may not include bidding on the same player more than once.

Tied Bids: If there is a tie, the team that receives the player will be determined in order by: 1. Worst total points. 2. Worst won/lost record. 3. Worst previous week score. 4. Worst QB points total to date. 5. Coin toss.

Number of BBID Waivers: Owners can pick up to four players via BBID waivers each week.

Any unused Blind Bidding Bucks will be carried over to the following year at which time each team will also receive an additional 100 BBIDs. Blind Bidding Bucks may also be used in trades.

FCFS Waivers: A first come first serve (FCFS) waiver period will be open for access one hour after the final weekly blind bid waivers are processed, Friday at 1:00 PM ET to Sunday at 1:00 PM ET. FCFS waivers end on December 26, 2021.

Number of FCFS Waivers: Owners can pick up to three players via FCFS waivers each week. Note: If an owner picks up more than three players via FCFS, the Commish will drop the applicable players from the roster and waiver abilities will be revoked for that team for one week.

9C. New Owners:

If any owner is replaced, the new owner cannot vote or conduct any normal business (trades, add/drops, etc.) until all dues are paid. The commissioner will notify the league once the new owner(s) is in good standing and is free to conduct normal business.

10. Scoring:

Position players may score from any position. (i.e. A QB that catches a pass for a touchdown will receive pts for a receiving TD).

Points will be scored in the following manner:

Offensive scoring:

TD Pass = 4.25 pts
Passing Yards = 0.03825 for every 1 yards
Interceptions = -2 pts
Passing 2 Point Conversion = 2 pts
Rushing TD = 6 pts
Rushing Yards = 0.1 pt for every 1 yard
Rushing 2 Point Conversion = 2 pts
Receiving TD = 6 pts
Receiving Yards = 0.1 pt for every 1 yard
Receiving 2 Point Conversion = 2 pts
Receptions (QB & PK) = 0.50 pts for every 1 rec
Receptions (RB) = 0.70 pt for every 1 rec
Receptions (WR) = 0.90 pt for every 1 rec
Receptions (TE) = 1.20 pts for every 1 rec
Offensive Fumble Recovery TDs = 6 pts each
Own Fumble Recovery Yardage = .05 points for every 1 yard
Fumbles Lost = -2 pts each

Kicker scoring:

Extra Points = 1 pt each
Extra Points Missed = -1 point each
Field Goal 1-39 yards = 3 pts each
Field Goal 40+ yards = 3 pts + 0.1 pts for every 1 yard
Missed Field Goal 1-29 yards = -1 pt each

Defensive scoring:

Defensive Fumble Recovery TDs = 6 pts each
Fumble Recoveries (from Opponent) = 2 pts each
Opponent Fumble Recovery Yards = 0.05 pts for every 1 yard
Forced Fumbles = 1 pt each
Passes defensed (DB) = 1.25 pts each
Passes defensed (DL) = 1 pt each
Passes defensed (LB) = 0.75 pts each
Interception Return TDs = 6 pts each
Interceptions Caught = 3 pts each
Interception Return Yards = 0.05 pts for every 1 yard
Tackles (DL) = 2 pts each
Assists (DL) = 1 pt each
Tackles (DB) = 1.80 pts each
Assists (DB) = 0.90 pts each
Tackles (LB) = 1.70 pts each
Assists (LB) = 0.85 pts each
Tackles for a Loss = 0.50 pts each
Sacked a QB = 1.50 pts for every .5
Sacked a QB Yardage = 0.08 pts for every 1 yard
Safeties = 4 pts each

Special Teams scoring:

Punt Return TDs = 6 pts each
Kickoff Return TDs = 6 pts each
Blocked Field Goal TDs = 6 pts each
Missed Field Goal Return TDs = 6 pts each
Blocked Punt TDs = 6 pts each

11. Tiebreaker Rules:

Regular season tie games are allowed. In the event a team ends a game in a tie, the tie game will reflect as one-half of a win and one-half of a loss.

Division Champions tie breaker:

1. Overall Record
2. Most Points Scored
3. Best Head to Head record (added up) between all tied teams
4. Division Record
5. Highest single game score to date.
6. Coin Flip

Wildcard tie breakers:

1. Overall Record
2. Most Points Scored
3. Head to Head record (except three or more way ties)
4. Highest single game score to date
5. Most Points Against
6. Coin Flip

Regular Season Champion tie breakers:

1. Overall Record
2. Most Points Scored
3. Head to Head record (except three or more way ties)
4. Division Record

Playoff Game tie breakers:

During a playoff game, each team must designate one of their reserve players as a tie-breaker player in the comments section when submitting their lineup for that week. That players points will only count in the case of a tie.

If the game is still tied after the first tie-breaker (because both teams tie-breaker players scored the same total), the winner will be determined by the highest scoring individual player on each team for that particular week.

If both of the highest scoring players score the same amount of points, then the next highest scoring totals will be used until we have a winner.

Lastly, if a tie is still in effect after all of the above have been done, a coin flip will determine the winner.

12. Playoffs:

A total of six teams will qualify for the playoffs, the three division champions (seeds 1-3), the top two wildcard teams (seeds 4 & 5) and the highest scoring team not already in the playoffs* (seed 6). The division champion with the best record (total points tiebreaker) will be seeded #1 and receive a first round bye. The division champion with the second best record (total points tiebreaker) will be seeded #2 and receive a first round bye. The division champion with the third best record will be seeded #3. The wildcard teams will be seeded #4 to #6.

Week 14 is the Wildcard Games. The #3 seed will play the #6 seed and the #4 seed will play the #5 seed. The winners will advance to the Semifinal Games.

Week 15 is the Semifinal Games. The #1 seed will play the lowest remaining seed and the #2 seed will play the other team. The winners will advance to the championship game.

Week 16 is the UFFL VII Championship Game. The winner is the UFFL VII Champion.

There is also a Consolation Game for the two losers of the Semifinal Games.

Week 16 is the Consolation Game. The winner is the Consolation Winner.

*Not applicable if this team doesn't have at least six regular seasons wins.

13. Rule Changes:

During the offseason (normally mid May), owners may send reasonable proposals/recommendations on rule changes to the Commissioner. When submitting rule proposals, owners must specify whether the rule change shall go into effect immediately or be applied the following season. Otherwise, the proposal must pass by more than a 75% margin to go into effect immediately. If a proposal passes by 75% or less, it will go into effect next season.

Proposals cannot be submitted on a rule for at least two years after a previous proposal has been voted on the identical rule.

Proposals can however be submitted before the two year limit on proposals defeated by one vote. The new proposal must modify or clarify the wording of the formerly defeated proposal so as to address concerns that may have caused its defeat.

Proposal(s) will be forwarded to the league and each owner will have a maximum of 96 hours to vote. "Abstaining votes" do not count as either a "yes" or "no" vote. Proposals will require a minimum of 5 affirmative votes to pass, but also must reflect at least a 67% margin of those casting votes to pass. This proposal means that there is no specific quorum, but a vote with only 5 people voting can only pass if the vote is 5-0.

Number of people voting -- outcomes:

1 - proposal is defeated
2 - proposal is defeated
3 - proposal is defeated
4 - proposal is defeated
5 - proposal is adopted if the vote is 5-0
6 - proposal is adopted if the vote is 6-0 or 5-1
7 - proposal is adopted if the vote is 7-0, 6-1 or 5-2
8 - proposal is adopted if the vote is 8-0, 7-1, or 6-2
9 - proposal is adopted if the vote is 9-0, 8-1, 7-2 or 6-3
10 - proposal is adopted if the vote is 10-0, 9-1, 8-2, or 7-3
11 - proposal is adopted if the vote is 11-0, 10-1, 9-2, 8-3, or 7-4
12 - proposal is adopted if the vote is 12-0, 11-1, 10-2, 9-3, or 8-4

Penalties for failing to vote on rule proposals (period from 2018-2021):

1st offense: Forfeiture of $50 BBIDs or $15 BBIDs x # of rule proposals missed whichever is greater.
2nd offense: Forfeiture of $100 BBIDs or $20 BBIDs x # of rule proposals missed whichever is greater.
3rd offense: Removal from the league. If the owner has paid his entry fee, he can request a refund. Franchise fees will not be refunded.

Additionally, if an owner fails to vote on two consecutive rule proposal periods, they will not return the following season.

The Commissioner does not have the authority to change league rules unless it specifically addresses a website programming issue. Any proposals submitted by the Commissioner are subject to the same voting criteria as outlined above. Note: The Commish reserves the right to not put up a rule for vote so long as an explanation as to why is provided. (Such as the MFL site does not support such a rule change).

During the season, the Commish will handle any rules interpretation matters. The EC can review any Commish decision if 3/4 of the owner requests it.

11A. Rule Re-Evaluation: From time to time, a situation may arise in which the rules, as written, may lend themselves to harming the position of a team in a way for which they were not meant to do when written. If such a situation arises, the league Commissioner has the right to re-evaluate the league rules to determine whether the situation at hand is such that the intent of the rules when they were written can not be upheld because the literal interpretation would lend itself to the contrary. If so, the Commissioner can forego the rules, as written, in favor of the rule's intent.
If the commissioner comes to such a decision, he must inform the other league owners by email; explaining the situation, the decision to forego the rule in question, and the reasoning for making such a decision. League owners who believe that the situation in question does not warrant a reevaluation of the league rules must inform the commissioner within 24 hours. If three (3) league owners independently send a message to the Commissioner stating that they do not believe the rule should be forgone, the Commissioner's decision will be overruled. If not, the Commissioner's decision will be final.

13B. Rulebook Gaps: In the event that a situation should arise in which no effective solution can be found due to ambiguities in the league rules, the league Commissioner has the right to use his own discretion to resolve the issue. That decision must then be followed consistently for any situation of significant similarity for the remainder of the season.

14. Governance:

14A. Commissioners' Duties: The Commissioner is responsible for maintaining the league web site, the rules site, and contacting MFL Support for any league wide issues with the site. Owners can and should contact MFL Support for help with individual issues. As Commissioner, I do not make any profit running the leagues. The only compensation is a partially waived entry fee.

14B. Assistant Commissioners' Duties: The Assistant Commissioner (AC) will be selected by the Commissioner and remain in that role until he/she relinquishes the position or is no longer an owner in the league. The powers of the AC include assuming the duties of the Commissioner if need be, making recommendations on improving the league to include rule changes that do not require a vote, and giving advice to the Commissioner if league issues arise and handling league disputes that directly involve the Commissioner or his team. The AC is also responsible for reminding owners of the roster cutdown deadline and the league draft NLT two days prior to the start of the event.

The AC for the 2019+ season is Steve Wyremski.

14C. League Disputes: Any disputes will be sent directly to the Commissioner who will then either make a decision which will be final or forward said complaint to the league for a democratic vote. If a league dispute directly involves the Commissioner or his team, the dispute will be sent to the Assistant Commissioner who will forward the dispute to the league for a decision. The overall good of the league as a whole will be greater then the benefit to any sum of its constituents.

15. Expected Owner Conduct:

Owners will be expected to conduct themselves in a manner that will not disparage the league, Commissioner, league officers, nor its owners in any way, shape, or form.

1. While bragging is always a part of some owner's personality and is to be expected, insults, personal attacks, and inflammatory or taunting acts will not be tolerated. The Commissioner will have total authority in drawing the line between trash talking and the above mentioned acts. This will be strictly enforced.

2. Any correspondence attacking the Commissioner to other owners or to public message boards violates the Owner Code of Conduct.

3. Removing an Owner. If an owner is considered by the Commissioner to be conducting himself in a manner not in the Best Interest of the League or DETRIMENTAL to the league, the owner may be removed. If an owner feels it is necessary to attack the league or any of its' owners in any form, then it is in their best interest to find a different league. A refund of the entry fee will be determined by the league and any refund will affect the prize money.

4. Whining: NO WHINING, BICKERING, CRYING, BELLY ACHING, ETC, ALLOWED! The Commish will be the sole determiner of any owner guilty of violating the "Whining Clause". Punishment ranges from forfeiture of future auction money to forfeiture of free agency privileges. The Commish reserves the right to issue one warning. My advice is to do a whine check before clicking send in e-mails and IMs. The league was created to have fun. Let's keep it that way.

16. Entry Fee:

Since UFFL VII is a dynasty league, I expect owners to remain with the league for many years. To deter owners from leaving after one year, each owner will pay an initial franchise fee of $35. Franchise fees are refundable after the 3rd year. New owners will pay the franchise fee their first year. If an owner leaves prior to their 3rd year, the franchise fee will go towards the new owners entry fee.

The total fee for the 2021 season is $85.00 ($125 for new owners). Existing owners fees are due by July 10, 2021. Owners who miss the entry fee deadline will have $10 deducted from any prize money they win. This money will be added to the prize money. Although unpaid teams will be available after the deadline, replacement owners won't be sought until July 13. Also starting on the 14th, new and existing owners will have their drafting privileges as well as their ability to perform roster cuts and to propose/accept trades suspended until they pay their entry fee.

New owners are required to pay their dues within 21 days of accepting the team (New owners can not perform any roster transactions until payment in full is received by the commissioner/treasurer). If new owner fees are not paid within the required 21 days the new owner will forfeit the team and a replacement owner will be found.

Mail checks to:


David Torreano
2343 Hock St.
Green Bay, WI 54304

or

PayPal $85 or $88.30 (covers fees, if applicable) or Venmo $85 to David-Torreano

17. Prize Money:

Prize payouts are made during the week following the conclusion of the NFL regular season (Week 17).

Prize distribution is intentionally diverse to allow more people a shot at winning prize money while still giving the league champ a decent prize for winning the league championship.

Prizes will be distributed as follows:

$265 League Champion
$135 League Runner-up
$67 3rd Place
$35 4th Place
$70 Regular Season Champion
$60 Total Points Champion (thru week 13)
$46 x 3 Division Winners
$10 x 13 Weekly High Scores (thru week 13)

Total Payout = $900.00 (95.5% payout)